Witches Reign NPCs (
wrnpcs) wrote in
witchesreign2012-03-11 11:39 am
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Entry tags:
- *post type: action,
- *post type: event,
- dc comics (au): damian razem,
- digimon savers: touma h. norstein,
- disney animated: mother gothel,
- disney live action: sharpay evans,
- doctor who: the tenth doctor,
- final fantasy viii: rinoa heartilly,
- fullmetal alchemist 2003: edward elric,
- homestuck: nepeta leijon,
- marvel comics: kate bishop,
- mohs (au): miracle mikuru asahina,
- mohs: haruhi suzumiya,
- my little pony: rainbow dash,
- one piece: marco,
- sonic: espio the chameleon,
- xiaolin showdown (au): jack spicer
Fourth wall mingle post
[For the regular denizens of Balamb Garden, it's an ordinary day...until more off-worlders start showing up, for only a few hours at a time. Unsure what to make of these more temporary visitors, the Garden faculty is holding off on registering them as cadets or offering them jobs.
[Maybe someone you know might turn up?]
[Maybe someone you know might turn up?]
Mod note, to reiterate:4th wall characters can only be seen at certain hours of the day. They may appear for two hours a day, or four... or seen only in the early morning... the time doesn't matter to us, but they're not permanently here. They may return to Garden again through the rest of the month, but they're not around 24/7. Like apped characters, 4th wall characters can't be ridiculously-sized. Transformers, Gundams, and similar concepts/characters will become human-sized (and in the case of mechas, not allowed altogether.) Players (like you and me) are not allowed to visit Garden. We're breaking the 4th wall, not destroying it altogether! Apart from this post, 4th wall characters are free to reply to open posts in witchesreign or open logs in
concoursec. Apped players have the option of closing their posts to in-game characters only.
All BBS posts are locked to in-game characters only. 4th wall characters do not have access to any sort of logged in posts unless they hijack someone else's log-in---and in those cases, we need to know this beforehand.
For those unfamiliar with the setting, here is more info on Balamb Garden's facilities and layout. Additionally, some of the NPCs around and some player characters may be wearing Balamb Garden's cadet or SeeD uniform.
If you have any more questions, feel free to ask on the OOC post or through the mod channels (wrmods or
witchesreign).
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[He's assuming Marco's just an ordinary, boring citizen who only knows their names and faces through the media, here. Espio lashing out at a normal, innocent citizen would be bad and embarassing.
He doesn't think he necessarily would, it's just that... well, Espio has a temper, and he's obviously kind of crazy, so Mighty's just not sure.]
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[Mostly because, unlike Marco or even Grell, Mighty just can't read Espio to save his life. To him, pretty much everything Espio does is random and weird.]
Speaking of Espio, though, I should probably get back to New Tek before he gets himself killed.
[Because Espio always needs his help, you know. He can't possibly handle himself.]
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I have no idea what you just said.
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[Oh dear. Mighty, people generally do tend to notice they've ended up in another world... it's not Marco's fault you're slow on the uptake.]
If it's not the Special Zone, where is it? Mobius?
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Right.
So, uh... if it's not the Special Zone, and nowhere near Mobius... how do you know about us?
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[...wait a second, that doesn't really make any more sense...]
...how does he know about us?
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[YES! Sense has been accomplished!]
What's he look like? I don't really do autographs or anything, but I could always say hi if I see him.
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[Sadly, this probably won't help Mighty in the slightest.]
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