[The most obvious way "ahead" is through the open window - it might seem a little illogical that somebody would have built a ledge here without a visible door or other obvious way to reach it, but if there ever was one, it's nowhere in sight.
The window leads into a room, spacious and perhaps once even airy, although the best you could say for it now is that in here they're more likely to choke on the dust than the damp. The outline of an unblocked doorway is visible at the end opposite the balcony, but watch your step; towards the centre, a few chunks of the stone floor seem to have crumbled away. And what's that persistent tapping noise, fainter than the thumps from before, originating from somewhere below your feet?
Now that the two of them are out of the earlier smoke, there might be a clue in the air: the extremely faint scent of another human evident all the way back at the gates to the ruined city is a lot stronger here. So is the mix of all the other mammalian scents from before, though...]
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The window leads into a room, spacious and perhaps once even airy, although the best you could say for it now is that in here they're more likely to choke on the dust than the damp. The outline of an unblocked doorway is visible at the end opposite the balcony, but watch your step; towards the centre, a few chunks of the stone floor seem to have crumbled away. And what's that persistent tapping noise, fainter than the thumps from before, originating from somewhere below your feet?
Now that the two of them are out of the earlier smoke, there might be a clue in the air: the extremely faint scent of another human evident all the way back at the gates to the ruined city is a lot stronger here. So is the mix of all the other mammalian scents from before, though...]